STEP 1. Drag IsometricMapGenerator under Prefabs directory into the scene.
STEP 2. （Optional）Click the IsometricMapGenerator object in the scene. At this time, the Inspector tab will display the map size, default parameters such as land, river, and plants. Of course, you can completely use the default parameters.
Example: As shown in the picture below, we try to add a plant to terrain 1 and choose the style of the plant.
STEP 3. Find and click the “GenerateAndBuildMap” button at the bottom of the Inspector tab. Bomb ~ A random map is generated. If you don’t like it, just click again to regenerate.
Isometric tilemap generator.